In Kerbal Space Program a biome is a geographic area on the surface of a celestial body typically corresponding with types of geology like mountains or craters. This is in contrast to the real meaning of the term in which biomes are biotic communities in contiguous areas with similar climatic conditions and organism populations.
The results of science activities often differ when performed in different biomes, and thus provide more opportunities to earn Science Points in Career Mode to research further along the technology tree. In Sandbox, even the text descriptions from experiments are unavailable, rendering biomes unimportant except for determining ore yield. For details and tips on how to get as much Science as possible from exploring biomes (and where to find water in a Mountain biome, for example), see the Science Tutorial.
Areas belonging to a biome may be geographically separate, but they're not considered different areas. For example, after performing an EVA Report at Kerbin's north polar IceCap biome, performing one from the southern IceCap gives the same results (and Science Points) as if it had been performed a second time in the northern IceCap.
With version 0.90 biomes were added to all celestial bodies which have a solid surface, which excepts Jool and the Sun. Before that only the Kerbin system - Kerbin, Mun and Minmus - had biomes. Jool's moon Laythe and the planet Eve have bodies of water and science activities performed in them stated as being from "Laythe's oceans" and "Eve's oceans". However, this was just the effect of the situation "SrfSplashed" for a splashdown versus the usual "SrfLanded" surface landing.
With versions 1.2 and 1.2.1, biome maps were slightly overhauled and new biomes were added setting the total count of biomes to 145.
Contents
- 1 Kerbol
- 1.1 Moho
- 1.2 Eve
- 1.2.1 Gilly
- 1.3 Kerbin
- 1.3.1 Mun
- 1.3.2 Minmus
- 1.4 Duna
- 1.4.1 Ike
- 1.5 Dres
- 1.6 Jool
- 1.6.1 Laythe
- 1.6.2 Vall
- 1.6.3 Tylo
- 1.6.4 Bop
- 1.6.5 Pol
- 1.7 Eeloo
- 2 References
- 3 See Also
Kerbol
The star Kerbol (officially called “The Sun”) has no biomes. Any attempt to land on its surface will result in the craft overheating, and ultimately exploding.
Moho
Moho has 12 biomes. It is one of three bodies (the other being Kerbin and Ike) that have their own North and South Pole biomes. It is dotted with Minor Craters and features four distinct Lowland Biomes.
Moho In-game biome map as of 1.2 |
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Eve
Eve has 14 accesible biomes with their own science to be collected, as well as one inaccesible biome. Its main features are a large Explodium Sea with some scattered Islands and Shallow areas as well as a Main Continent and Poles. Within the Continent lie three large bodies of liquid, one being a Crater Lake. There are also areas covered with Impact Ejecta.
Eve In-game biome map as of 1.2 |
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Gilly
With only 3 biomes, the moon of Eve, called Gilly, has the fewest number of biomes.
Gilly In-game biome map as of 1.2 |
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Kerbin
The planet Kerbin has 11 biomes, plus a large number of surface-only “location biomes” comprising Kerbal Space Center and related launch sites. Roughly 60% Kerbin's surface is Water biome. Grasslands and Highlands biomes cover most of the land area. Along with Moho and Ike it has distinct polar biomes. Due to a bug, the land within 470m from the north pole is part of the "Southern Ice Shelf" biome.
Kerbin is the only celestial body with location biomes: the grounds of KSC and the many structures it is composed of. Each count as a biome only with experiments performed on the surface. KSC is within a Shores biome, so experiments while flying at any altitude over the KSC count as Shores. However, it is possible to get an "EVA Report while flying over" the area, either while jumping, grabbing a ladder on a craft, or sitting on a EAS-1 External Command Seat.
Kerbal Space Center location biomes
Kerbin In-game biome map as of 1.2 |
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KSC mini biomes
- Baikerbanur
- Baikerbanur LaunchPad
- Island Airfield
- Woomerang Launch Site
- KSC
- Administration
- Astronaut Complex[Note 1]
- Crawlerway
- Flag Pole
- LaunchPad
- Mission Control
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- R&D Central Building
- R&D Corner Lab
- R&D Main Building
- R&D Observatory
- R&D Side Lab
- R&D Small Lab
- R&D Tanks
- R&D Wind Tunnel
- Runway
- SPH
- SPH Main Building
- SPH Round Tank
- SPH Tanks
- SPH Water Tower
- Tracking Station
- Tracking Station Dish East
- Tracking Station Dish North
- Tracking Station Dish South
- Tracking Station Hub
- VAB
- VAB Main Building
- VAB Pod Memorial
- VAB Round Tank
- VAB South Complex[Note 2]
- VAB Tanks
Notes: While the per-area biomes are available from the start of a new career game, the per-structure biomes will not be found until each facility is upgraded once or twice. To access each per-structure biome, your craft needs to be touching each new building.
- ↑ In career mode, the Astronaut Complex location biome is available with a first-level building if in contact with the structure, or anywhere on its hex after the first upgrade.
- ↑ The South Complex location biome is only accessible with a second-level VAB, making the science available there missable content.
Mun
The biggest moon of Kerbin, called the Mun, has a total of 17 biomes, 7 of which are uniquely named major craters. The Mun has the largest amount of biomes in the Kerbol System. Most of the surface area belongs to the Midlands biome followed by the Highlands. Canyon biomes extend off a few major craters.
Mun In-game biome map as of 1.2 |
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Minmus
The moon of Kerbin, called Minmus, has a total of 9 biomes. The most distinctive quality of Minmus's biomes is the variety of Flats, which in-game text describe as “lake beds”. They are almost perfectly flat and may represent salt flats. Roughly two-thirds of the surface area is irregular terrain transitioning between Highlands, Midlands, and Lowlands with Slopes in-between.
Minmus In-game biome map as of 1.2 |
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Duna
The planet Duna has 14 Biomes. Within the generic mix of Low-, Mid- and Highlands lie various Basins and Canyons with some scattered craters. The most dominant feature is the Midland Sea, which spans half the Planet. The Poles also include separate Highlands and Craters.
Duna In-game biome map as of 1.2 |
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Ike
The moon of Duna, called Ike, has 8 biomes. It is one of three bodies (the other being Moho and Kerbin) that has their own North and South Pole biome. There are four uniquely named highland regions.
Ike In-game biome map as of 1.2 |
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Dres
The planet Dres has 8 biomes. There are four biomes based on altitude instead of the usual 3.
Dres In-game biome map as of 1.2 |
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Jool
The planet Jool has no biomes, since it is a gas giant and therefore landing on its surface is not possible.
Laythe
The first moon of Jool, called Laythe, has 10 biomes.Laythe consists primarily of a huge ocean, called The Sagen Sea, with another ocean called the Degrasse Sea, two smaller named seas, some small Peaks, Dunes, and Shores biomes. It also has a Poles biome.
Laythe In-game biome map as of 1.2 |
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Vall
The second moon of Jool, called Vall, has 9 biomes. It has mostly large Lowlands broken up by ridges. There are four biomes based on altitude. There are four distinct Basins (lowlands).
Vall In-game biome map as of 1.2 |
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Tylo
The third moon of Jool, called Tylo, has 9 biomes. There are four general biomes based on alititude. There are four named Craters, three of were originally named Major Crater.
Tylo In-game biome map as of 1.2 |
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Bop
The fourth moon of Jool, called Bop, has 5 biomes, four based on altitude. The Ridges biome is located inside of the Slopes biome.
Bop In-game biome map as of 1.2 Bop biome map as of 1.2.1 |
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Pol
The fifth moon of Jool, called Pol, has 4 biomes. Highlands are erroneously placed near the lowlands as well.
Pol In-game biome map as of 1.2 Pol biome map as of 1.2.1 |
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Eeloo
The planet Eeloo has a total of 11 biomes. Three are based on altitude while several are based on geological features.
Eeloo In-game biome map as of 1.2 |
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References
- Answer in “List of places and biomes in KSP (planetary geology & geography) - UPDATING FOR v0.90” by Olympic1